Selasa, 28 Juni 2011

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Words Their Way: Word Study for Phonics, Vocabulary, and Spelling Instruction (6th Edition) (Words Their Way Series), by Donald R. Bear, M

NOTE: Used books, rentals, and purchases made outside of Pearson

If purchasing or renting from companies other than Pearson, the access codes for the PDToolkit for Words Their Way® may not be included, may be incorrect, or may be previously redeemed. Check with the seller before completing your purchase.

 

Written for professional development facilitators and their program participants, literacy coaches, reading specialists, and classroom teachers, this text can also be used in the Reading Methods (Supplementary) or Phonological Awareness and Phonics course.

 

Words Their Way is a hands-on, developmentally-driven approach to word study that illustrates how to integrate and teach children phonics, vocabulary, and spelling skills.

Building on its best-selling approach, this edition of Words Their Way continues the phenomenon that has helped thousands of children improve their literacy skills. The keys to this successful, research-based approach are to know your students’ literacy progress, organize for instruction, and implement word study. This Sixth Edition lists the Common Core State Standards for each activity, and features enhanced discussions, activities, and content.

 

To offer teachers even more tools that will enhance their word study instruction, all new classroom videos and interactive PDFs are available on the PDToolkit site*. With its newly designed marginal icons that link readers to resources on the accompanying web site, Words Their Way, provides a complete word study package that will motivate and engage your students, and help them to succeed in literacy learning.

 

*The PDToolkit is available free for twelve months after you use the password that comes with the book. After twelve months, the subscription must be renewed. To learn more, please visit: http://pdtoolkit.pearson.com.

  • Sales Rank: #2761 in Books
  • Published on: 2015-08-26
  • Original language: English
  • Number of items: 1
  • Dimensions: 10.80" h x .80" w x 8.50" l, .0 pounds
  • Binding: Paperback
  • 480 pages

From the Back Cover

Words Their Way ®  is a hands-on, developmentally-driven approach to word study that illustrates how to integrate and teach children phonics, vocabulary, and spelling skills.

Building on its best-selling approach, this edition of  Words Their Way  continues the phenomenon that has helped thousands of children improve their literacy skills. The keys to this successful, research-based approach are to know your students’ literacy progress, organize for instruction, and implement word study.

 

New to the Sixth Edition:

  • Common Core State Standards  are listed for each activity. Words Their Way supports the Reading Foundational Skills and the Language Standards across all grades. The depth and breadth of word knowledge developed through Words Their Way will also support the Common Core’s emphasis on reading more complex literary and informational texts.
  • Revised and new activities offer a robust collection of classroom activities sequenced to help students build the skills they need to move on the next developmental stage.  
  • The PDToolkit has been rebuilt to provide improved ease-of-use, and offers:
    • New classroom footage. Video clips show teachers using word study at all stages of development, including English Learners and PreK-K and secondary students.
    • Prepared word sorts and games for each stage will help you get started with word study in your classroom.
    • A Create Your Own feature allows you to modify and create sorts specific to the needs of your students.
    • Assessment Tools that help you monitor students’ progress throughout the year.

About the Author

Donald R. Bear is director of the Duffelmeyer Reading Clinic in the School of Education, Iowa State University, where he and his students teach and assess students who experience difficulties learning to read and write. A former elementary teacher, Donald currently researches literacy development with a special interest in students who speak different languages and he partners with schools and districts to think about how to assess and conduct literacy instruction.

 

Marcia Invernizzi is executive director of the McGuffey Reading Center in the Curry School of Education at the University of Virginia. She and her multilingual doctoral students enjoy exploring developmental universals in non-English orthographies. A former English and reading teacher, Marcia extends her experience working with children who experience difficulties learning to read and write in numerous intervention programs, such as Virginia’s Early Intervention Reading Initiative and Book Buddies.

 

Shane Templeton is Foundation Professor Emeritus of Literacy Studies in the College of Education at the University of Nevada, Reno. A former classroom teacher at the primary and secondary levels, he has focused his research on the development of orthographic and vocabulary knowledge. He has written several books on the teaching and learning of reading and language arts and is a member of the Usage Panel of the American Heritage Dictionary.

 

Francine Johnston is retired from the School of Education at the University of North Carolina at Greensboro, where she coordinated the reading master’s program and directed a reading clinic for struggling readers. Francine is a former first grade teacher and reading specialist, and she continues to work with schools as a consultant.

 

Most helpful customer reviews

175 of 176 people found the following review helpful.
Words Their Way Curriculum Also Effective for Older Students
By K. Wieland
I acquired this book on the recommendation of one of my professors. I had heard great things about the program's effectiveness with younger readers, but was not convinced I could adapt it to suit the needs of older students with reading difficulties. However, because my students dislike worksheets as much as I do, I am constantly searching for hands-on activities that developed word attack and spelling skills. Donald Bear et al provided me with numerous games and word sorts to use with my reading classes. It has also been possible to extend the curriculum to a higher level by creating additional word sorts that focus on the specific issue of high school readers/spellers. In my opinion, this book is an essential resource for every elementary teacher, language arts teacher, reading specialist, or tutor.

69 of 72 people found the following review helpful.
Understanding how to help children read
By Dr. Mike Zachary
Dr. Bear and his co-authors describe the stages most children go through as they learn to read, and they provide specific teaching methods that help students move from where they are to the next level of accomplishment.
Extensive research has indicated that a child's spelling is a window to his level of learning. This book provides diagnostic tests that only take a few minutes to give, but provide specific and valuable information about the child's level of literacy.
I have required my college students in Tests & Measurements to purchase this book and to perform tests on children.
Though the introductory chapters seem to be a "heavy read" to some, this book is clear, well-written, and practical. Teachers and curriculum supervisors would be well advised to understand the material set forth in this volume.

42 of 43 people found the following review helpful.
Comprehesive and useful
By ardnam
This is a good reference for educators to use when planning their word study lessons. I use the error guides to determine my skills-based spelling groups; this is very time saving and provides great insight into the individual child. I also use the McGuffy spelling assessment. Between the two, I have a great grasp on my students' word study skills. There are many great activities and games for all abilities. This is a good source for open and closed word sorts. Charts and game are very useful. Definitely teacher-friendly and well laid out.

See all 43 customer reviews...

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Senin, 27 Juni 2011

[X638.Ebook] Download Ebook Jump Shot (Barber Game Time Books), by Tiki Barber, Ronde Barber

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Jump Shot (Barber Game Time Books), by Tiki Barber, Ronde Barber

Jump Shot (Barber Game Time Books), by Tiki Barber, Ronde Barber



Jump Shot (Barber Game Time Books), by Tiki Barber, Ronde Barber

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Jump Shot (Barber Game Time Books), by Tiki Barber, Ronde Barber

The Barber brothers know their way around a football field—but can they succeed on the basketball court? Find out in this slam dunk with “lively basketball action and life lessons aplenty (Kirkus Reviews)” from NFL superstars and bestselling authors Tiki and Ronde Barber.

As Tiki and Ronde count the days until the start of football season, the basketball coach approaches them looking for new recruits, and Tiki and Ronde sign on.

While Hidden Valley Junior High has always been a powerhouse in football, the school has never done as well in basketball. Ronde is a good passer, but he needs Tiki to get free to sink his shots. Tiki doesn’t feel the inner confidence he felt on the football field: it’s one thing to play in the driveway, but it’s another to sink one on the court, when so much is on the line. The brothers need a winning attitude—and they need to bring everyone together to win. That is their only way to victory. Can they do it?

  • Sales Rank: #706739 in eBooks
  • Published on: 2013-11-05
  • Released on: 2013-11-05
  • Format: Kindle eBook

About the Author
Tiki Barber is a record-holding retired running back for the New York Giants. He married and is the father of four children.

Ronde Barber is a record-holding cornerback who retired after fifteen seasons with the Tampa Bay Buccaneers. He is one of only two cornerbacks selected to the Pro Bowl five times. He is married with two daughters.

Paul Mantell is the author of more than 100 books for young readers, including books in the Hardy Boys and Matt Christopher series.

Excerpt. © Reprinted by permission. All rights reserved.
Jump Shot 1 A NEW DOOR OPENS
“Thanks, man.” Ronde Barber exchanged an elaborate handshake with one of his many fans at Hidden Valley Junior High School.

“Yeah, dude, thanks a lot,” said Ronde’s identical twin, Tiki, slapping the boy on the back.

“No, thank you guys. For everything.”

Ronde didn’t even know the kid’s name. He didn’t know him, and he was pretty sure Tiki didn’t either.

It happened a lot like that. These days, in the second term of their last year at Hidden Valley Junior High, the Barber twins were “Big Men on Campus”—stars of the school’s history-making football team. The Eagles had been State Champions two years running and, this past season, owners of a perfect record.

Everyone knew their names all right, even at a big school like Hidden Valley. But there were plenty of kids whose names Tiki and Ronde didn’t know, or had forgotten.

It wasn’t that they were stuck up about their superhero status. Not at all. But it was hard to remember everyone’s name who knew yours, when yours had been plastered all over the school paper, the local TV news, the Roanoke Reporter, and even newspapers as far away as Richmond.

Remembering names wasn’t a big problem by any means. It was great being popular. The only real problem was, their football career at Hidden Valley was over. Ever since the final celebrations had ended, Ronde’s and Tiki’s lives had become more and more . . . well, boring. Oh, school was okay, and it was fun catching up on their favorite TV shows—but it was winter, and it was cold, and there was nothing really important going on in their lives anymore!

No practices to get their blood pumping. No video strategy sessions with the team to get their minds racing. No big games to look forward to every week.

It was only the end of January, but to Ronde, it felt like winter had been dragging on for months! And here they were, on a Thursday afternoon that had already turned dark by four o’clock, waiting to get into the gym so they could sit in the bleachers, crammed in with all their friends and those other kids whose names they didn’t even know or couldn’t remember . . . just to watch a basketball game!

Watching was not the same as playing, Ronde thought sadly. And basketball, while it was fun, was only the Barbers’ second-favorite sport. Besides, while Hidden Valley Junior High had always been a powerhouse in football, it had never done well in basketball. The team hadn’t won a league championship in forty years, and for five straight seasons, they’d fallen short of making the play-offs.

This year’s team was better than most, but their record was only about .500 at this point, midway through the season. And the only reason it wasn’t worse was the team’s all-star point guard, Sean Morton.

Sean was only in eighth grade, but he was already a league all-star, and was being talked about for the All-Virginia team. Sean—or “Sugar,” as everyone called him for his sweet jump shot—was averaging twenty points a game, and his brilliant ball-handling was reason enough to come see an Eagles game.

So the bleachers were packed. And most of them were here not so much to root for the team, as to see “Sugar” put up some serious numbers.

“I can’t believe this is the first game we’ve been to this year,” Tiki said as they climbed up into the bleachers and found two seats together, way back near the top row.

“I know,” Ronde said, sitting down. “It’s weird being in the stands, watching the game.”

“Tell me about it.” Tiki reached into his coat pocket and pulled out a bag of peanuts. “Want some?”

Ronde cupped his palm and caught the peanuts just as the game began. Sugar, wearing number 1 on the back of his uniform, with EAGLES on the front in capital letters, caught the tip-off and dribbled upcourt. His ball-handling was impressive—fancy moves, a through-the-knees fake, then a no-look pass to the shooting guard, Brian Reynolds. Reynolds, with a clear look at the basket, put up a shot—and missed.

Sugar groaned out loud, shook his head, and made a face before retreating back upcourt.

Reynolds was slow getting back, and the player he was supposed to be guarding sank an easy running layup to start the scoring.

“Come on!” Sugar shouted, gesturing for Reynolds to kick it into gear.

Ronde looked at Tiki, who returned his gaze. Like many sets of identical twins, they often found that they were thinking the same thing at the same time. Right now was one of those times. Ronde knew Tiki was also thinking about Cody Hansen, their quarterback on the Eagles when they were in eighth grade.

Cody used to yell at his teammates like that. And it never worked, either.

Sure enough, these basketball Eagles soon found themselves trailing badly. And the more they fell behind, the more Sugar Morton held on to his dribble, taking most of the shots himself, and not including his teammates much. The rest of the Eagles seemed to be moving a step slower than Sugar. Slower than their opponents, the Colts of Martinsville Junior High, as well.

By halftime, Sugar had scored twenty-two points, but the rest of the Eagles had managed a paltry five. That made the score 36–27, Patriots. Thirty-six was a lot of points for one half, showing that the Eagles were barely bothering to play defense.

“Sure glad we’re not in that locker room,” Tiki said as they waited for the second half to start.

“Yeah. We were lucky. At least we were always in the hunt for a play-off spot,” Ronde said.

“These guys’ll never make it, the way they’re going. They’ll be lucky to finish over .500.”

“Yeah, and they should be much better, with a guy like Sugar chuckin’ it up there like that.”

“Oh, well,” Tiki said, shrugging. “Not much we can do about it from up here.”

The second half began with Sugar on the bench, steaming about something. Probably the way his teammates are playing, thought Ronde.

When Sugar finally got back in the game, the Eagles were trailing by fifteen points. He proceeded to put on a one-man show, sinking shot after shot, even though the Colts were constantly double-teaming him.

“He’s got an open man!” Tiki shouted more than once. But Sugar never seemed to want to let go of the ball unless he was launching it toward the basket.

In the end, he made the score fairly close—67–63—but the Eagles still wound up on the short end of the stick.

Tiki and Ronde left the gym along with the rest of the crowd. They crossed the parking lot and kept walking, headed for the public bus stop a block farther down James Street. It wasn’t the time of year to be riding bikes—too cold for that—and there were no school buses this late in the day.

Riding home, the brothers didn’t say much at first. Each was absorbed in his own private thoughts. Finally, Tiki muttered, “Man, this really rots, you know?”

Ronde knew what he meant. “Not being part of the team anymore? Yeah. I know.”

“Life’s just not the same. It’s like something’s missing.”

“Well, we’ve still got classes,” Ronde said. “And you’re gonna be writing your advice column for the school newspaper.”

“Ugh, don’t remind me,” Tiki said, making a face. “I wish I’d never promised Laura I’d do that after the season ended.” Laura Sommer was the editor and publisher of the Hidden Valley Gazette, which she had turned from a one-page handout to a real, twice-monthly newspaper that the whole school looked forward to reading.

“Point is, you promised her you’d do it,” Ronde said. “And while you’re at it, who knows, you might wind up helping somebody out there.”

“Yeah, right,” Tiki said, dismissing the thought.

But Ronde could tell he’d made his point. “Besides, there’s also the job at Mr. Landzberg’s warehouse,” he said. “He offered us twenty hours a week, and said we could split the job between us if we wanted. That could end up being a lot of money.”

Justin Landzberg had been a teammate of theirs on the Eagles, and his dad owned a local department store with its own warehouse. “They always need stockboys,” Justin told them when they informed him that they were fourteen now, and able to get working papers.

Tiki and Ronde’s mom worked two jobs. Times were tough in Roanoke, and it was hard for a single mom to make enough money to bring the boys up and pay all the bills. The twins had always wanted to help by contributing to the family budget, but until now, they’d been too young.

“I guess you’re right,” Tiki said, still thinking about their days of glory on the football field. “I mean, all things come to an end, right? Even the best things.”

“It was the best, wasn’t it?” Ronde remembered with a smile. “They can never take those championships away from us.”

“Or that perfect season.”

“Or all those great plays . . .”

“All the comebacks . . .”

They both sighed, and fell silent again.

“I’m never gonna forget it,” Tiki finally said. “Even if we make it to the NFL.”

Ronde gave him a playful shove. “What do you mean, ‘if’?”

“Still,” Tiki said as their stop approached. “I wish we had something fun to do between now and next fall.”

“You never know,” Ronde said as they got off the bus. “Something might turn up tomorrow morning.”

Little did he know how right he was.

•  •  •

“Yo! Ronde!”

Ronde turned from his locker to see Mr. Jackson coming toward him. Mr. Jackson was his science teacher, and immediately Ronde thought he must have messed up on the latest quiz or homework assignment. But the smile on Mr. Jackson’s face told a different story.

“What’d I do?” Ronde blurted out.

“Nothing! What are you worried about?” Mr. Jackson said with a chuckle. “Last I looked, you were running an A minus.”

Ronde beamed. He was good at science, and proud of it too.

Mr. Jackson’s smile faded. “Look, Ronde, you got a minute? I need to talk to you about something. Or you could come to my office fourth period. You have lunch fourth period, right?”

“We can talk now,” Ronde said. “I’ve got study hall.”

“Good, good,” said Mr. Jackson. “Let’s sit on that bench over there in the lobby. It’ll quiet down soon as passing’s over.”

Two minutes later, the halls had emptied, and they could hear themselves think. “Here’s the thing,” Mr. Jackson began. “It’s about the team, basically. I’ve got a problem I’m hoping you or your brother can help me with.”

In his panic about his science grades, Ronde had forgotten that in addition to being his science teacher, Mr. Jackson was also Hidden Valley’s basketball coach.

“The team is in trouble,” Mr. Jackson said. “And now I come to find out that Brian Reynolds is transferring out; going to military school, starting Monday.”

“Whoa. That’s too bad,” Ronde said. Brian was the team’s starting shooting guard. He scored more points than anyone on the squad except Sugar. “But—”

“But how can you help? That’s what I was about to ask you!” Mr. Jackson’s smile returned. “I can move Rory Mathis up to starter. But now I’ve got an opening on my bench, with no obvious candidates to fill it. So I’m asking myself, ‘Who at this school might be good at basketball, but didn’t try out for the team, for whatever reason. . . .’ ”

In the silence, Ronde realized what Mr. Jackson was offering. “You mean us?”

Mr. Jackson put both hands out, palms up. “I didn’t call you aside just to chat.”

Ronde swallowed hard. His heart was suddenly racing with excitement, but he tried not to show just how eager he was.

“You know, I’m sure we’d be interested, Mr. J. We’re always playing one-on-one in the driveway, you know, and we can handle the ball pretty well. Although neither of us is a great shooter,” he warned, not wanting the coach to get too hopeful. After all, Mr. Jackson was asking them to fill in for a shooting guard, wasn’t he?

“Well, I understand why you both never came out for tryouts,” Jackson said. “I know Coach Wheeler didn’t want either of you getting hurt doing any other sports.”

Ronde nodded. It was true. Football had always been the most important thing to him and Tiki. It was true that they often played hoops in their driveway, although not “always,” as he’d told Mr. Jackson. They’d played some pick-up baseball too, in summer, and run races against each other for fun, just like any two athletic brothers on planet Earth.

But joining the basketball team was another step up, for sure. Why shouldn’t they try their hand at other sports, now that they didn’t have to worry about football until high school? In fact, Ronde made a mental note, right then and there, to try out for the baseball team in early March.

“Don’t misunderstand me,” Mr. Jackson said, holding up a hand. “I’ve only got one spot on the roster. I’ll leave it up to you and Tiki which of you wants to give it a try.”

Ronde froze, with his jaw wide open. He’d been about to say something else, but now, for the life of him, he couldn’t remember what it was.

Only one of them was going to be on the basketball team?

WHICH ONE??

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Rabu, 15 Juni 2011

[X239.Ebook] Fee Download The Architecture of the Museum: Symbolic Structures, Urban Contexts (Critical Perspectives in Art History)From Manchester University Pre

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Every city has at least one, and great cities often have more. From the Louvre to the Bilbao Guggenheim, the museum has had a long-standing relationship with the city. This ground-breaking volume examines the meaning of museum architecture in the urban environment, considering important issues such as forms of civic representation, urban regeneration, cultural tourism and the museumification of the city itself. Bringing together an international group of distinguished scholars from a range of disciplines, this volume bridges the gap between museum studies and traditional architectural history. The contributors explore the conceptual architectural frameworks that govern the museum's diverse symbolic structures and focus attention on the complex ways in which museums function in the city. Ranging from the 17th century to the present day, the detailed and thoroughly researched case studies are drawn from Great Britain, continental Europe, South America and Australia.

  • Sales Rank: #4133892 in Books
  • Published on: 2003-11-08
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.59" h x .69" w x 6.58" l, 1.45 pounds
  • Binding: Paperback
  • 320 pages

Review
"The architecture of the museum is a pioneering study of the relation of the museum to the city and of the museumification of the city itself. I have no doubt that it will appeal to readers across a wide range of disciplines."--Alan Wallach, The College of William and Mary

About the Author
Michaela Giebelhausen is Lecturer in Art History at the University of Essex.

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Sabtu, 11 Juni 2011

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Matisse in the Barnes Foundation: 3 Vol. Set, by Karen Butler, Claudine Grammont, Barbara A. Buckley, Jennifer Mass, Thomas Primeau

A landmark volume―the first authoritative publication to cover in its entirety one of the most significant holdings of Matisse in the world.

Matisse in the Barnes Foundation is a vibrant celebration―slip-cased and beautifully produced―of the Barnes’s extraordinary Matisse collection; comprised of fifty-nine works from every stage of the artist’s career, it is among the most important in the world.

At the heart of the collection are Matisse’s most historically significant paintings, Le Bonheur de vivre, also called The Joy of Life, and The Dance, the monumental mural that Albert C. Barnes commissioned to fill the lunettes of the Foundation’s main gallery, transforming both the space and the artist’s career. An essay by editor Yve-Alain Bois addresses the evolution of The Dance and its role in Matisse’s career.

An essay by Karen Butler looks at what Barnes thought of Matisse; Claudine Grammont considers how and why he collected his work. The works themselves, sumptuously reproduced, are the subjects of interpretive analyses that tell the stories of their acquisition and address their critical reception. The book includes major contributions by Barbara Buckley and Jennifer Mass on the artist’s technique and a report on the latest findings on the pigments used in Le Bonheur de vivre. 656 illustrations, 606 in color

  • Sales Rank: #1030853 in Books
  • Published on: 2016-01-25
  • Original language: English
  • Number of items: 1
  • Dimensions: 15.90" h x 6.50" w x 13.10" l, 17.55 pounds
  • Binding: Hardcover
  • 824 pages

Review
“Matisse in the Barnes Foundation is an 181-pound, 3-volume set with more than 600 sumptuous color reproductions [and] may be one of the most gorgeous coffee-table books you will ever own. As it happens, Matisse in the Barnes Foundation is much more than a pretty face. Once you’ve read the 90,000-word essay by Yve-Alain Bois, as well as the insightful commentaries on all the paintings by independent art historians Claudine Grammont and Karen K. Butler, you may never see the former Fauve’s art the same way again. If you can’t make it to Philadelphia, you couldn’t ask for a better guide to Matisse’s work than this three-volume set devoted to one of the modern period’s greats.” (Artnews)

About the Author
Yve-Alain Bois is an author and professor of Art History at the Institute for Advanced Study, Princeton, New Jersey.

Karen Butler is the assistant curator, Kemper Art Museum, Washington University, Saint Louis.

Claudine Grammont is an independent scholar.

Barbara Buckley is the head of the Conservation Department at the Barnes.

Jennifer Mass is a senior scientist in the Analytical Department at Winterthur Museum, Delaware.

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10 of 11 people found the following review helpful.
Absolutely Stunning Material on Matisse
By Richard Cumming
This is a sensational set of books. The Barnes Foundation was created by a doctor who began collecting art about 100 years ago. He built a fabulous collection. Among his treasures were 59 paintings by the French artist Henri Matisse. This three volume set is jammed with information about how Dr. Barnes began collecting art, how he bought his first Matisse when he went to Paris and obtained it from Gertrude Stein, and how he created his magnificent collection which is now worth billions. Every single Matisse painting in the collection is shown. The illustrations are eye candy. There's the back story for every painting. We find out when Matisse painted each one, what they were about, and how and when they were obtained. We learn about the collecting philosophy that Barnes employed and how that changed over the years. Barnes got to know Matisse and he commissioned the artist to paint a mural called "The Dance." You can see a photo on the cover of the artist working on the mural. The story of that mural's creation takes up an entire volume. There are hundreds of gorgeous illustrations, photos, etc. This is a fabulous set of books!

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Rabu, 08 Juni 2011

[V577.Ebook] Free PDF Getting Gamers: The Psychology of Video Games and Their Impact on the People who Play Them, by Jamie Madigan

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Getting Gamers: The Psychology of Video Games and Their Impact on the People who Play Them, by Jamie Madigan

Video games are big business. They can be addicting. They are available almost anywhere you go and are appealing to people of all ages. They can eat up our time, cost us money, even kill our relationships. But it’s not all bad! This book will show that rather than being a waste of time, video games can help us develop skills, make friends, succeed at work, form good habits, and be happy. Taking the time to learn what’s happening in our heads as we play and shop allows us to approach games and gaming communities on our own terms and get more out of them.

With sales in the tens of billions of dollars each year, just about everybody is playing some kind of video game whether it's on a console, a computer, a web browser, or a phone. Much of the medium’s success is built on careful (though sometimes unwitting) adherence to basic principles of psychology. This is something that’s becoming even more important as games become more social, interactive, and sophisticated. This book offers something unique to the millions of people who play or design games: how to use an understanding of psychology to be a better part of their gaming communities, to avoid being manipulated when they shop and play, and to get the most enjoyment out of playing games. With examples from the games themselves, Jamie Madigan offers a fuller understanding of the impact of games on our psychology and the influence of psychology on our games.

  • Sales Rank: #84819 in Books
  • Published on: 2015-10-16
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.37" h x 1.08" w x 6.23" l, 1.40 pounds
  • Binding: Hardcover
  • 320 pages

Review
This is a smart, thorough, and funny journey into the world of video games. Madigan, a psychologist, takes a scholarly approach, incorporating notable studies from the past, such as Philip Zimbardo’s experiment of having subjects supposedly administer painful electric shocks, related here to the 'reduced social accountability' observed in online game play. He bolsters the scientific subject matter with humor and a personable and accessible tone, especially when sharing his own experience as a gamer. His theories about mental focus don’t seem particularly specific to video games, but rather are relevant to most forms of electronic and social media. . . .This is also a considerately conceived discussion, with handy bullet points at the end of each chapter. Madigan’s work . . . [is] enough to get the attention of intellectually curious gamers. (Publishers Weekly)

Psychologist Jamie Madigan covers a wide range of topics associated with game consumption, design, and development, yet he manages to address each in detail. In contrast to those primarily interested in the emotions of gaming, Madigan lets the data do the talking and provides reasoned, balanced commentary around the data based on his long experience as a game player, analyst, and consultant. He explores recent phenomena such as the success of free-to-play and in-app purchases, using commercial game examples to make the book both comprehensible and useful to nonplayers. He also treats topics such as cheating, pay to play, trolling, and the effects of video game violence, dealing with them in a refreshingly frank and open-minded way. The bibliography alone makes this book a useful resource for students and faculty in academic game programs. Each chapter concludes with a list of central points. Madigan makes an excellent case for the role of psychology in video games, not only as a means of improving games but also as an area in which human nature is on display in many forms and can be fruitfully observed and studied. A great book.

Summing Up: Essential. All readers. (CHOICE)

I love a book that has a great opening sentence. Getting Gamers opens with 'The history of video games started in a small Norwegian village during the 1680's when a precocious young fisherman names Billy 'SadPanda42' Jackson created Call of Duty 3 out of sticks and moxie.' ​That, my friends, is a great opening sentence. Not only can Madigan write a good opener, he gets better as he goes. He takes complex concepts such as 'deindividuation' or 'spacial presence' and make them easily understandable. More than just understandable, but relatable. Using examples from casual games to intensely committed game fans, he shows the influence that the psychology behind the games can exert. . . .As a teacher, these concepts are [fascinating to] me. . . .[I]t has a wealth of ideas and concepts that teachers and administrators should be embracing to change the landscape of education for the better. (Making The Awesome: A Blog About Life, Education and Everything)

Jamie takes us as deep into the minds of gamers as is possible without a scalpel. It's a fascinating and essential read. (Nir Eyal, author of Hooked: How to Build Habit-Forming Products)

Jamie Madigan’s fascinating exploration of the psychology of gaming blends provocative research findings with lively anecdotes and witty prose. It is accessible, insightful, and a must-read for gamers and game designers. (Nick Yee, author of The Proteus Paradox: How Online Games and Virtual Worlds Change Us--And How They Don't)

Madigan repackages research from familiar names in behavioral psychology such as Dan Ariely, Drazen Prelec, Amos Tversky, and Daniel Kahneman, into delightful, yet thought-provoking anecdotes that seek to understand and explain how psychology affects the world of games. His easy-to-read style and liberally-sprinkled humorous asides makes what could have been a dry, academic tome into a page-turner. Whether you are a game developer or game player, you will likely come away second-guessing pretty much everything about how and why we play! (Dave Mark, President and Lead Designer, Intrinsic Algorithm)

For those interested in the interplay between the science of the mind and the science of game design, there is no better place to begin than with this book. (Mike Ambinder, PhD, Experimental Psychologist, Valve Corporation)

Jamie Madigan has put together something fun, engaging, and seriously interesting, and not just for people who love games, but for people who wonder why we can be so weird online or inside our social media. I guarantee you will come away from this book with not only a better understanding of human behavior, but with advice on how to apply the latest research in your own life and profession. Madigan exposes how game designers have solved so many of the behavioral problems we see in other domains, and what you learn about their process will no doubt be useful in yours. Madigan's lively, quirky approach to the topic is sure to provide fresh insights, even if you've read a psychology book or two. Whether it is exploring immersion, grinding, why we cheat, why we lob insults, or how freemium games subtly guide our hands toward our wallets, Madigan wonderfully explains in detail the deeper phenomena at play. (David McRaney, author of You Are Not So Smart and You Are Now Less Dumb and host of the You Are Not So Smart Podcast)

For years now, Jamie Madigan has served as the unofficial psychologist of the games industry. If you want to understand how human behavior and games interact, this is the book for you. (Ian Bogost, Professor, Georgia Institute of Technology)

About the Author
Jamie Madigan, PhD, has become an expert on the psychology of video games and seeks to popularize understanding of how various aspects of psychology can be used to understand why games are made how they are and why their players behave as they do. Madigan has written extensively on the subject for various magazines, websites, blogs, and his own site at www.psychologyofgames.com. He has also consulted with game development companies and talked at conferences about how game developers can incorporate psychology principles into game design and how players can understand how it affects their play. Finally, he has appeared as an expert on the psychology of video games in dozens of print, radio, and web outlets such as The Washington Post, the Chicago Tribune, BBC Radio 5, the BBC, The Guardian, and more. He is a lifelong gamer.

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4 of 4 people found the following review helpful.
Exceptionally well done analysis of gamers and the gaming industry
By Amazon Customer
Getting Gamers is an excellent psychological study of gamers and the industry.

This book is a must for game designers, and even more so for executives at game development companies. As Dr. Madigan points out, a better understanding of gamers and the craft of gaming as an exercise in psychology will make the industry better, more entertaining for more people, and likely more profitable. The book also speaks to the psychology student and those interested in what makes pop culture thrive in general. This would be an outstanding addition to psychological courses on human interaction and several other areas. The students are likely to find it far more engaging than some other texts, primarily because so many of them are gamers of one type or another. Even in business, and I work in a financial services business, should find some elements of this book helpful as we frequently discuss the concepts of gamification of processes to engage clients.

I am not an active video gamer, even the phrase casual gamer might be gracious. Over the years I have played my share of games and certainly some were more immersive for me than others. Dr. Madigan has done an admirable job of pointing out why some games appeal to me, and why others may not. I have been an active tabletop gamer and the psychological principles outlined here work across most game play hobbies I have experience with. The same is true of fandom in the science fiction and fantasy realm.

I highly recommend this book if you have any connections to the gaming world, psychology of human interactions, behavioral economics, or fandom of any type.

2 of 2 people found the following review helpful.
A Fascinating Look Into Gaming and Gamer Psychology
By Christopher Buecheler
Full disclosure: I've known Jamie Madigan for fifteen years, and built and launched GameSpy.com, the website on which he got his start as a freelance games journalist. He eventually joined GameSpy Industries full-time and even became my project manager for a time. So maybe I'm biased. Jamie would probably be better-equipped to tell you whether I am or not.

I really enjoyed Getting Gamers. As a small confession, I must admit that I don't actually read much non-fiction about gaming these days, so much of the material here was new to me, even if it's been covered in his (or others') blog posts or other articles in the past. That means that even though I know the author, I'm probably pretty close to the book's target audience: someone who is a life-long gamer, who has spent time thinking critically about video games, and who's interested in learning more about the way they interact with the human mind, but who's not looking for a dense tome of analytical research.

The book is a fast, easy read, which might not be what you'd expect from something with the word "psychology" in its subtitle. Madigan's a funny writer with a personable style, though, and he employs a deft hand here, combining hard data with casual observation and amusing personal anecdotes. It's the same style which has made him a popular writer and speaker, and if you're already a fan, you won't be let down here.

Getting Gamers proved to me two things. The first is that psychology plays a part in every aspect of gaming, and we have only likely scratched the surface of this fact. There is a tremendous amount more research yet to be done, and I've little doubt we'll find that even minor things like the art style used or the "feel" of the controls has a psychological impact on the player in some form or another. The research that's already out there, which Madigan expertly uses to back up his claims, is fascinating, even when it's obvious that it's being presented from a very high level, in order to keep things understandable for the reader.

The second thing? I'm supremely abnormal when it comes to games! I don't react to many of the stimuli covered in this book the way most people do. I don't think that makes me any better (in fact in many instances I think it's a failing on my part), but it was interesting to read time and time again that studies have proved my behavior to be in the minority.

None of that prevented me from enjoying this book. Madigan's interesting, well-crafted, and easy-to-understand book helped me to better understand the ways in which video games impact the human mind and encourage certain behaviors. It shows how that power can be twisted for good or not-so-good, and closes with strong words of encouragement for those who might be contemplating pushing forward with additional research. The subject is fascinating, and the angles from which to approach it are endless. Madigan's done an excellent, amusing job with Getting Gamers of giving those of us who aren't psychologists a primer on the ins and outs of that part of gaming. I recommend it wholeheartedly.

1 of 1 people found the following review helpful.
Want to learn something? Want to be entertained? Get this book.
By Erik Hazzard
Without exaggeration, this is an incredible book. Thoroughly researched. Artfully written. Fun as heck. On one level, it's an entertaining and light read that illuminates how games work at a psychological level; on another level, it's a deep read with a wealth of information that provides insight into how our brains work and what drives our behaviors.

It's rare to find a book that can appeal to such a wide variety of audiences without losing anything. Without dumbing down the material. Even if you know nothing about psychology, you'll be able to understand all the topics the author talks about because he put them into simple descriptions using fun and easy to read examples. This book drops a lot of knowledge on you, but it's so enjoyable you might not realize how much you've learned.

Even if you've got a degree in psychology, or you're deeply interested, in the subject, this book provides more engaging overviews of psychological research (with references to whitepapers, if you prefer the dryer versions), and gives you a framework for going deeper. The more you want to put in, the more you can get out. It gives you enough knowledge to what questions to ask if you want to learn more about any subject the author discusses. Footnotes are abundant, and at the end of each chapter there's an overview of the main topics covered.

If you're a gamer, get this book. Do you want to understand why you've spent $300 on League of Legends? Not that this book will necessarily stop you from spending more, but at least you'll understand what's motivation you to do it.

This book is a must have for any game designer, but also for any web or product designers. The same ideas drive these other domains. This book does a fantastic job at presenting a broad overview of how our brains work (from the angle of games), but with enough specifics that you'll be able to re-read the book many times, and each time, learn something new. If you spend your time creating experiences for people, this is a book you'll frequently reference. I just finished my second re-read.

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Kamis, 02 Juni 2011

[T584.Ebook] PDF Download Engineering Mechanics of Deformable Solids: A Presentation with Exercises, by Sanjay Govindjee

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Engineering Mechanics of Deformable Solids: A Presentation with Exercises, by Sanjay Govindjee

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Engineering Mechanics of Deformable Solids: A Presentation with Exercises, by Sanjay Govindjee

This book covers the essential elements of engineering mechanics of deformable bodies, including mechanical elements in tension-compression, torsion, and bending. It emphasizes a fundamental bottom up approach to the subject in a concise and uncluttered presentation. Of special interest are chapters dealing with potential energy as well as principle of virtual work methods for both exact and approximate solutions. The book places an emphasis on the underlying assumptions of the theories in order to encourage the reader to think more deeply about the subject matter. The book should be of special interest to undergraduate students looking for a streamlined presentation as well as those returning to the subject for a second time.

To request a copy of the Solutions Manual, visit: http://global.oup.com/uk/academic/physics/admin/solutions

  • Sales Rank: #812026 in Books
  • Brand: Brand: Oxford University Press, USA
  • Published on: 2012-12-29
  • Original language: English
  • Number of items: 1
  • Dimensions: 7.60" h x .90" w x 9.80" l, 2.04 pounds
  • Binding: Hardcover
  • 360 pages
Features
  • Used Book in Good Condition

Review

"Running counter to the trend in undergraduate texts in engineering solid mechanics, Govindjee's exposition is compelling for the manner in which it reveals the underlying principles behind the resulting equations. Well written, concise, and insightful, the approach encourages an understanding of fundamental concepts critical to the development of mathematical models in engineering mechanics. The book is highly recommended as a refreshingly intellectual take on a classic topic." -- Garrett J. Hall, California Polytechnic State University


About the Author

Sanjay Govindjee is a Professor of Civil Engineering at the University of California, Berkeley (1993-2006, 2008-present). His main interests are in theoretical and computational mechanics with an emphasis on micromechanics, shape memory alloys, and elastomers. Prior to joining Berkeley he worked as an engineer at the Lawrence Livermore National Laboratory (1991-1993) in Livermore, California. He was also Professor of Mechanics (2006-2008) at ETH Zurich, Switzerland.

Noteworthy honours include a National Science Foundation Career Award, the inaugural 1998 Zienkiewicz Prize and Medal, an Alexander von Humboldt Foundation Fellowship, a Berkeley Chancellor's Professorship 2006-2011, and a guest Professorship at ETH Zurich 2008-2013.

Most helpful customer reviews

3 of 5 people found the following review helpful.
Awesome book
By Chaanakya
Very well-written, concise, easy-to-read, yet full of detail and theory when needed. I would definitely recommend this book to anyone who wants to get a solid grasp on introductory solid mechanics.

0 of 0 people found the following review helpful.
Five Stars
By Amazon Customer
It's the book I needed

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